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Coming soon to iPhone Android

Primal Siege: Build. Breed. Battle.

The dino siege game where skill is the only thing that levels up. Raise a fortress-nest, draft a prehistoric war party and crack rival bases in raids that last minutes, not months.

  • $7.99 one time
  • No pay-to-win
  • No loot boxes
Which phone do you play on? (optional)

We'll email you once to confirm, then with launch and tournament news. Unsubscribe anytime. You must be 13 or older. Privacy

Same base. Same budget. Better siege wins.

  • No grind

    No mining, no build timers. The full toolkit unlocks by playing, fast.

  • No pay-to-win

    $7.99 one time. Nothing you can buy after that wins a fight.

  • No gambling

    No loot boxes, no spin wheels, no random paid pulls. Ever.

How a siege works

Three moves. One fallen Core.

Primal Siege is a competitive base-raider. You design a fortress, draft an army, and break other players' bases in fast, skill-based raids. No mining, no timers, no buying the win.

  1. 01Build

    Raise a fortress-nest nobody can crack

    Lay out walls, spiked chokepoints, Spike Traps, Healing Springs, Anti-Air and the Core you'd die for. Every layout is a puzzle you set for the rest of the world, and the Base Lab shows you exactly where it breaks.

    • Walls, gates and towers in wood, stone and metal
    • Live heatmaps and breach-path previews
    • Test any army against your base before rivals do
    The Fortress Workshop in Primal Siege: a walled fortress-nest on a volcanic island, with the building palette below
    In-game capture
  2. 02Breed

    Draft a war party with real jobs

    Rippers swarm. Hornbacks smash walls. Stonehides eat the tower fire. Skyclaws fly over the lot. Every creature has a role and a counter, and your army budget is exactly the same as your rival's.

    • Dozens of creatures and war-clan raiders
    • Clear roles: swarm, breaker, tank, flyer, ranged
    • One shared budget, so no army is bought
    The Army Loadout screen: Ripper, Hornback, Stonehide, Skyclaw and Spitter cards with their army points
    In-game capture
  3. 03Battle

    Crack their Core before the clock does

    Scout the base, pick your edge, breach the wall and fire your commander's Rally Roar at the perfect moment. Raids are short, sharp and all about the read.

    • Deploy anywhere outside their walls
    • Commander abilities that turn a raid
    • Three stars for a clean siege
    A live raid on a frozen island: the wall has just been breached and the kill feed shows destroyed walls
    In-game capture
A raid in the Cinder Wastes: a fortress on a floating island over glowing lava, with WALL BREACHED across the screen

Captured in-game

Every world is a battlefield

Floating islands of jungle, ice, bone, relic stone and molten rock. These are real screens from the current build, played by the game's own AI.

  • Duel Arena on a lava field: the enemy wall breached mid-match
    Duel Arena
  • A raid on a grassland island with the anti-air nest destroyed
    Ranked raid
  • The Dino Codex: creature cards with their roles
    Dino Codex
  • A raid in the purple Relic Sanctum, stone walls falling
    Relic Sanctum
  • The home screen: Season 1 Jungle Siege, with Breach Trials, Ranked Siege, Live Siege Arena and Duel Arena
    Home base

The Dino Codex

Meet the war party

36 creatures and war-clan raiders, each with a job, a counter and a reason to be in your army. Tap any card to see what it does.

Game modes

Five ways to go to war

Every mode runs on the same deterministic battle engine, so a raid plays out the same way on every phone, and every ranked result can be checked.

  • Learn every counter

    Breach Trials

    Short base-breaking puzzles with three stars to earn. Crack the wall, eat the spikes, fly over the gap. Every trial teaches a read you will use in ranked.

  • Async ladder

    Ranked Siege

    Raid rival bases on your schedule while your own fortress defends itself. Climb the seasonal ladder on skill, not spend.

  • Real time, head to head

    Live Siege Arena

    Two players, the same base, the same budget and a running clock. Pure reads, pure timing, pure pressure.

  • Two keeps, one battlefield

    Duel Arena

    Both sides deploy from a regenerating energy deck, armies clash mid-field, and the first to crack the enemy Core takes the match.

  • War together

    Clan Islands

    Join a clan, share an island and throw your whole roster into Clan Wars against rival war parties.

Commanders

Time the roar. Take the Core.

Pick one of ten commanders, each with a passive and three abilities. The Beastmaster's Rally Roar, fired the second the wall breaks, is the difference between a near miss and three stars.

  • Beastmaster
  • Siege Engineer
  • Shaman
  • Sky Warden
  • Trapmaster
  • Warcaller
  • Relic Scholar
  • Bone Witch
  • Cinder Chief
  • Frost Matriarch
A raid in the Relic Sanctum the instant the wall breaks: ROAR! flashes over the fortress as the Rally Roar fires
In-game capture

Sponsored tournaments

Free to enter. Real cash on the line.

We run the brackets, sponsors put up the prize pools, and the game is the only thing you ever pay for. Bring your best base and your sharpest army: the prize goes to the better siege.

  • No entry fees

    Own the game and you're in. You never pay to enter and you never bet.

  • Sponsor-funded prizes

    Sponsors put up the prize pools: real cash, exclusive cosmetics and more.

  • Skill decides

    Same base, same budget, live brackets. The better siege takes the prize.

Cash prizes come with age and location rules, published in each tournament's official rules before it opens.

Want your brand on the bracket? [email protected]

The world

Six war clans. One shattered world.

A meteor broke the planet apart. Ancient Core Nests pulse with primal energy, and the human war clans who bonded with the beasts now fight ritual sieges to hold them.

  • Verdant Maw, home of the Mawborn

    Verdant Maw

    Mawborn

    Swarms, healing, ambush

    Jungle beastmasters who run in packs and never fight fair.

  • Cinder Basin, home of the Cindertribe

    Cinder Basin

    Cindertribe

    Fire, walls, breach

    Volcanic siege engineers who build hot and break harder.

  • Bone Barrens, home of the Bonecarvers

    Bone Barrens

    Bonecarvers

    Decoys, bone towers, precision

    Desert trap makers. If it looks like an opening, it is probably bait.

  • Frostfang Expanse, home of the Frostbound

    Frostfang Expanse

    Frostbound

    Slows, shields, tanks

    Survivalists of the ice who outlast everything you send at them.

  • Stormcliff Reach, home of the Skywardens

    Stormcliff Reach

    Skywardens

    Flyers, scouting, anti-air

    Masters of the open sky who see your base before you see them.

  • Meteor Crown, home of the Relic Kin

    Meteor Crown

    Relic Kin

    Barriers, pulse towers, relic beasts

    Keepers of the ancient tech that fell with the meteor.

Fair play

What we'll never sell you

Most base builders are free to download, then sell you the win one purchase at a time. We built Primal Siege for the fun of the fight, not to farm your wallet: $7.99 one time buys the whole war, and we'll keep building what the community asks for.

Nothing for sale wins a fight. Enforced in code. Cosmetics never change a combat stat, and an automated test fails our build if one ever does. If expansion packs come, their content only plays against others who own the same pack.

Wins are verified, not trusted. Every battle replays exactly from its inputs, so ranked results are re-run on our servers and a modded phone can't fake a victory.

  • Power

    No stat boosts, no stronger dinos, no paid upgrades that win fights.

  • Loot boxes

    No random paid pulls, no spin wheels, no gacha.

  • Time skips

    No mining, no build timers, no energy refills. There is no wait to pay your way past.

  • Bets

    No betting and no wagering. Tournaments are free to enter, and sponsors put up the prizes.

Primal Siege

Be first through the gate

Pre-register and we'll email you the moment Primal Siege is ready on iPhone and Android. $7.99 one time, no pay-to-win. One confirmation email now, launch news later, nothing else.

Which phone do you play on? (optional)

We'll email you once to confirm, then with launch and tournament news. Unsubscribe anytime. You must be 13 or older. Privacy

FAQ

Questions, answered

When does Primal Siege launch?

We're deep in development now. Pre-register and you'll be among the first to know the date. You'll get one email to confirm, then news when it's time to play.

Which phones can play it?

Primal Siege is coming to iPhone and Android. Tell us which one you play on when you pre-register and we'll let you know the moment it's live there.

How much does it cost?

$7.99, one time. We made Primal Siege for the fun of the fight, not to farm your wallet. Optional cosmetics never change a combat stat, and if the community wants expansion packs, expansion content only plays against people who own the same pack. Nothing you buy ever gives you an edge.

Is it pay-to-win?

No. You pay $7.99 once, and from then on skill decides. Ranked matches put the same budget in both players' hands, so the better siege wins.

Can I win real money?

Yes, in sponsored tournaments. They're free to enter for anyone who owns the game, and sponsors put up the prize pools, including real cash. You never pay an entry fee and you never bet. Every tournament publishes its official rules, including age and location eligibility.

Are there loot boxes?

No loot boxes, no spin wheels and no random paid pulls. What you see in the shop is what you get.

Do I have to grind?

No mining and no build timers. The full toolkit unlocks by playing, and from there it's all base design, army reads and timing.

Can I play against real people?

Yes. Ranked Siege sends your army against other players' fortresses, and Live Siege Arena and Duel Arena are real-time, head-to-head battles.

What happens to my email address?

We use it to confirm your spot and to tell you about the launch and tournaments. We never sell it, and every email has a one-tap unsubscribe.